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Creating a Wooden Texture

Here's a quick method for creating a wood texture!

First, create a new document in RGB/8 mode. I am using 1024x768 for the dimensions.
Make sure you have resolution to 72px/in.

Creating a new document in Photoshop CS3.

Next, set your Foreground and Background colors to Dark Brown and Brown.
I used these:

Use #442a0d for the Foreground color, and #996633 for the Background color.

Duplicate the layer Background, which is [by default, upon creation of the document] a locked layer (Drag to icon just left of trash can.. or Layer > Duplicate Layer... hit OK.).. should be called Background copy if not renamed.

Filter > Render > Fibers
Variance 20.0
Strength 2.0

Next, create a new layer (either by doing "Layer > New > Layer... hit OK" or clicking the new layer icon icon) New layer icon location
Paint Bucket with foreground color
Duplicate Layer
On duplicated layer, do Filter > Noise > Add Noise...
Amount: 25%
Distribution: Uniform
Monochromatic checkbox is marked.

Add Noise... dialog box.

Next, add a motion blur.
Motion Blur:
Angle: 90 degrees
Distance: 10 pixels
Turn off visibility on Layer 1 (click the eye next to Layer 1 in Layers tab).

Click on Layer 1 copy
In blending mode (dropdown to the left of opacity in Layers tab), change it from Normal.
to either Multiply or Hard Light (your preference).
You're done! This has a nice, stained look and could be used as a background to represent a table or wooden furniture. You could add a page on top with a note, or make this as a plaque and add gold plating.

Finished result of the wood texture.

Now, if you want to add knots into the wood, what you want to do is click on Layer 1 copy, then hold down Control and click on Background copy. This should make both layers selected. Now, click-and-drag them to the New Layer icon (next to trash can), right-click on one of the new layers (with both still selected), and click on Merge Layers.

The purpose of doing the above method is to keep the old layers in case you want to do something different - without starting over again.

Next, go to Filter > Liquify... and click on the bloat tool. (5th one down from top left)
On the right panel, there are Tool Options. I've got these settings prepared for the knot.

Brush Size: 250
Brush Density: 50
Brush Pressure: 100
Brush Rate: 80
Turbulent Jitter: 50
Reconstruct Mode: Revert

Now, hover somewhere where you want your knot to appear.
Click (and hold) without moving your mouse for roughly 2 seconds and let go.

There's a simple knot!

Now, if you want to make the wood look even more realistic, some other sizes I recommend are brush size 90 (small knots) and brush size 350 (Not for knots, but rather distort the wood a little bit.)

For brush size 90, you'll want to click and hold for between half and one second.

For brush size 350, you really only want to click for a split second... at most for half a second.
Experiment with different sizes! If you ever make a mistake, remember - undo (control-z) and step back (control-alt-z) are your friends!!

Here's my result with the knots added. (click to enlarge)

Finished result of the wood texture with knots and all!

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