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Archive for the ‘Uncategorized’ Category

The Shadow Odessey - EverQuest II’s New Expansion

Sunday, August 17th, 2008

The Shadow Odyssey is an all-in-one compilation of Everquest II, and will be sold in stores and for Digital Download at USD $39.99. It is expected to be released on November 18, 2008.

Find out more at the Everquest II promotional site, http://www.theshadowodyssey.com/.

Features include: Shadow Odyssey Box Cover Art

  • Journey through more than 20 new zones, including the new overland zone, Innothule.
  • Experience nostalgic EverQuest dungeons as you and your friends adventure in the Ruins of Guk, Befallen, Najena, Mistmoore, and more.
  • The Achievement Point level cap will be increased to 200 to offer new achievements for class-specific lines.
  • A new Dungeon Delving mission system for players to replay content with new and different experiences.
  • Five new Heritage Quests with unique rewards.
  • A new, mysterious group of Erudites with powerful new armor and equipment that they will barter for void shards earned during your encounters.
  • More deities have returned to Norrath, Rodect Nife and Anashti Sul.

Outspark Adds a First-Person Shooter to its Arsenal!

Friday, July 25th, 2008

The newest addition to the Outspark family is Blackshot, a fresh tactical FPS.

“We’re thrilled to add an innovative, free-to-play FPS game to our lineup,” says Susan Choe, Outspark CEO.
“[It] offers fast-paced action for casual gamers interested in a quick shootout, while hardcore players will love innovative features like the game’s player-versus-environment mode.”

Blackshot will be released later this summer. You can sign up for the beta at www.playblackshot.com.

Blackshot Logo

Changes for PHP5 Version of GDLib, and Getting php5-gd to Work!

Sunday, June 1st, 2008

I had noticed that the GDLib functions were installed, yet the images would not generate the correct output. This is due to the change in some of the functions, such as imgpng();, which had an alteration of parameter handling, and is much more restrictive.
bool imagepng ( resource $image [, string $filename [, int $quality [, int $filters ]]] )

Let’s say we had called imagepng(); like we could in PHP4:
imagepng($image,”,90);

PHP4 didn’t complain when using it like that, as it was a bit more lenient on parameters. When using PHP5, you have to either output images as:
imagepng($image);

Or, you can use the full-blown
imagepng($image,NULL,90,NULL);

and it should work again. I haven’t tested the latter (though it should work), but I changed all of my GD programs and projects to imagepng($image);.

If you are having a problem getting GDLib to work and you have all of the modules installed correctly, check your phpinfo(); and/or gd_info();.

If all of those claim to be working, yet your results are now URL paths to the image, well, they are working - you are just using a deprecated method of using imagepng(); or imagejpeg();.

Gmod Dedicated Server Setup

Friday, May 30th, 2008

TWCOM now has a GMOD11 dedicated server - unfortunately, it’s private and access is restricted to a select few for now. Because Garry has not written any *nix binaries, you have to run Wine to run the server. Luckily, if set up right, it won’t take up much space, as it doesn’t emulate Windows, but rather run. It was mainly set up for personal use (experimenting with Lua).

Because I went through a lot of troubles, I’m sure I can whip up a nice wall o’ text over the next few days for some problems that I hardly saw answers to (if there even were any).

Playing with Graffiti

Wednesday, May 28th, 2008


I’m not much of an artist when it comes to painting - digital, even. However, I had fun doing this for the first time. Blame the stray marks on my laptop touchpad.

X-Games Skateboarder Jake Brown Spills and Survives

Saturday, August 11th, 2007

Jake Brown takes a nasty fall (over fifty feet) in the X-Games and lives to tell about it.
Nucking futz!

Even his shoes fly off.

‘4chan’ on FOX 11 News

Monday, July 30th, 2007

Actually, it’s 420chan, but people haven’t caught on yet.

And for a follow-up,